Beginning iOS6 Development: Exploring the iOS SDK by David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson

By David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson (auth.)

The group that introduced you the bestselling Beginning iPhone Development is again back for Beginning iOS 6 Development, bringing this definitive advisor up to date with Apple's most recent and maximum iOS 6 SDK, in addition to with the most recent model of Xcode.

there is assurance of brand name new applied sciences, with chapters on storyboards and iCloud, for instance, in addition to major updates to latest chapters to carry them according to all of the adjustments that got here with the iOS 6 SDK. you should have every thing you must create your own apps for the newest iOS units, together with the iPhone 4S, iPad 2, and the most recent iPod contact. each pattern app within the ebook has been rebuilt from scratch utilizing newest Xcode and the newest 64-bit iOS 6-specific undertaking templates and designed to exploit the newest Xcode features.

Assuming just a minimum operating wisdom of Objective-C, and written in a pleasant, easy-to-follow sort, Beginning iOS 6 Development bargains a whole soup-to-nuts direction in iPhone, iPad, and iPod contact programming. The publication begins with the fundamentals, jogging in the course of the means of downloading and fitting Xcode and the iOS 6 SDK, after which courses you even though the production of your first uncomplicated program.

From there, you are going to methods to combine the entire interface parts Apple contact clients have come to understand and love, resembling buttons, switches, pickers, toolbars, and sliders. you will grasp various layout styles, from the easiest unmarried view to complicated hierarchical drill-downs. The complicated paintings of desk development can be demystified, and you may find out how to keep your facts utilizing the iPhone dossier method. you are going to additionally how one can retailer and retrieve your information utilizing numerous endurance options, together with middle facts and SQLite. and there is even more! you are going to discover ways to draw utilizing Quartz second and OpenGL ES, upload multitouch gestural help (pinches and swipes) for your functions, and paintings with the digital camera, photograph library, accelerometer, and integrated GPS. you will discover the high-quality issues of software personal tastes and how one can localize your apps for a number of languages.

  • The iOS 6 replace to the bestselling and such a lot urged ebook for Cocoa contact builders
  • Packed jam-packed with methods, strategies, and exuberance for the recent SDK from a developer standpoint
  • Written in an available, easy-to-follow variety

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Developing Android on Android: Automate Your Device with by Mike Riley

By Mike Riley

Take good thing about the open, tinker-friendly Android platform and make your gadget paintings how you wish it to. fast create Android initiatives, scripts, and courses fullyyt in your Android device--no workstation required. easy methods to construct your individual cutting edge Android courses and workflows with instruments you could run on Android itself, and tailor the Android default person interface to check your cellular way of life wishes. observe your favourite scripting language to quickly advance courses that talk the time and battery point, provide you with a warning to big occasions or destinations, learn your new electronic mail to you, and lots more and plenty more.

Take cost of your Android mobile or capsule through growing your personal courses and scripts to make your equipment be just right for you. Developing Android on Android will train you the way to exploit the most recent state-of-the-art applied sciences to tailor your Android event in your cellular lifestyle.

Write scripts that hearken to your voice and publish spoken tweets on Twitter. music your phone's prestige and feature it document its situation each ten mins through an speedy message. question and hear climate forecasts with the press of a headset button. Have approach notifications and new SMS messages instantly learn to you. layout your personal software launcher with a glance and behaviour that may be dynamically changed looking on the scripts and purposes you execute.

With step by step directions all through, you are going to grasp how you can advance your personal customized functions. and since you may be utilizing programming instruments in your Android, you could swap and increase your courses at any time. you will construct new Android courses and task-driven on-board workflows quicker than any conventional Android improvement atmosphere may well wish to match!

What You Need

An Android phone or capsule working Android 4.0 or higher.

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Learning iOS 8 Game Development by Siddharth Shekar

By Siddharth Shekar

Create strong and wonderful second and 3D video games from scratch utilizing speedy – Apple's newest and easy-to-learn programming language

About This Book

  • Create attractive video games from the floor up utilizing SpriteKit and SceneKit
  • Boost your game's visible functionality utilizing steel - Apple's new pics library
  • A step by step method of exploring the realm of online game improvement utilizing Swift

Who This ebook Is For

This booklet is for newcomers in addition to informed video game builders who are looking to examine extra approximately online game improvement utilizing rapid. when you are from a second video game improvement history and wish to examine the fundamentals of 3D video game improvement, this ebook is for you. also, that allows you to examine the fundamentals of pics programming and shaders, this ebook can be an outstanding beginning point.

What you'll Learn

  • Learn Apple's newest programming languagea€”Swift
  • Acquaint your self with the Xcode interface
  • Create gorgeous video games with SpriteKit and SceneKit
  • Understand the fundamentals of images programming
  • Intensify your gameplay event via studying the best way to upload custom-made sound
  • Develop hugely interactive video games utilizing animation, sound, collision detection, particle structures, and shaders
  • Package and post video games at the Apple App Store

In Detail

Game improvement has been simplified with Apple's new programming language―Swift. It starts off with absolutely the fundamentals reminiscent of the Xcode interface and takes you all of the method to speedy programming.

You will take a stroll in the course of the construction of second and 3D video games via an creation to SpriteKit and SceneKit. The booklet additionally seems at how online game items are put in 3D scenes, find out how to use the snap shots pipeline, and the way items are displayed on cellular monitors. additionally, you will delve into crucial video game techniques corresponding to collision detection, animation, particle structures, and scene transitions. ultimately, you are going to methods to put up and distribute video games to the iTunes store.

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Deconstructing Google Cardboard Apps by Michael Vaissiere, Mike Pasamonik, Oleksandr Popov, Peter

By Michael Vaissiere, Mike Pasamonik, Oleksandr Popov, Peter Bickhofe, Troy Mott

Google Cardboard is among the so much available how you can event digital truth this day. This publication introduces builders to this intriguing new platform utilizing either the card Android SDK and the card cohesion SDK. From developing the environment and immersion of a digital panorama, to utilizing a phone digicam to layer worlds with assorted filters, taking pictures and controlling speech, optimizing photos, or even selling your app within the Google Play shop, this booklet will supply builders with every thing they should effectively construct Google Cardboard purposes. every one writer deconstructs their Cardboard app that has been effectively released, utilizing it because the instance of their bankruptcy and telling their story.

This ebook exhibits builders how one can create Google Cardboard apps, with authors deconstructing their effectively released Cardboard apps within the booklet, jogging them via ideas utilizing their apps as examples.

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Autonomic Computing: Principles, Design and Implementation by Philippe Lalanda

By Philippe Lalanda

This textbook offers a realistic point of view on autonomic computing. during the mixed use of examples and hands-on tasks, the booklet permits the reader to swiftly achieve an figuring out of the theories, types, layout ideas and demanding situations of this topic whereas construction upon their present wisdom. gains: offers a dependent and complete advent to autonomic computing with a software program engineering standpoint; supported by means of a downloadable studying setting and resource code that enables scholars to strengthen, execute, and try out autonomic functions at an linked site; provides the newest info on strategies imposing self-monitoring, self-knowledge, decision-making and self-adaptation; discusses the demanding situations to comparing an autonomic approach, assisting the reader in designing exams and metrics that may be used to check structures; studies the main suitable assets of suggestion for autonomic computing, with guidelines in the direction of extra wide area of expertise literature.

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Independent Guide to the IPhone 4 by Nik Rawlinson

By Nik Rawlinson

This accomplished advisor to the iPhone four - the world's leading cellular - is successfully the guide Apple forgot to provide with the handset. overlaying all iPhone gains, this is often the single consultant you will have to utilize your phone.If you could have simply received an iPhone, this totally up to date MagBook is your excellent creation to the fantastic international of Apple's cellular know-how. This professional written MagBook finds the simple approach to use your iPhone's working method, supporting you optimise the iPhones nice beneficial properties, services and functions. From learning basic features equivalent to multi-media messaging, utilizing iTunes, emailing and downloading and staring at videos, to the extra complicated equivalent to video conferencing and synchronising your iPhone, this MagBook is your iPhone Bible.

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Podcasting For Dummies by Tee Morris

By Tee Morris

New instruments have made it more straightforward to create a podcast. the second one variation of Podcasting For Dummies indicates you the way you could create and distribute your personal on-line recordings utilizing instruments you have already got. This variation additionally covers what you must construct a top-notch podcasting studio. specialist podcasters Tee Morris and Evo Terra are joined in this variation by means of a fellow podcasting guru, Chuck Tomasi, to stroll you thru recording, enhancing, posting, and selling a podcast. Chapters disguise:

  • picking out a subject matter that matches your services
  • Writing an overview or script in your podcast
  • Turning your current computing device right into a machine podcasting studio
  • picking out the microphone, headphones, and audio modifying software program that most sensible fit your wishes
  • Upgrading to pro-level podcasting apparatus
  • engaging in interviews and recording an interview topic who’s now not within the room with you
  • Navigating the XML code you must proportion your podcast
  • discovering a spot to host your podcast on-line
  • selling your podcasts within the blogosphere, on-line chat groups, and social networking websites
  • searching out sponsors, ads, and subscriptions to make your podcast pay
  • developing podcasts designed to advertise a enterprise

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Gradle Recipes for Android: Master the New Build System for by Ken Kousen

By Ken Kousen

Android followed Gradle because the most well liked construct automation process many years in the past, yet many Android builders are nonetheless unexpected with this open resource device. This hands-on consultant presents a suite of Gradle recipes that will help you quick and simply accomplish the commonest construct projects in your Android apps. You’ll the way to customise undertaking layouts, upload dependencies, and generate many alternative types of your app.

Gradle relies on Groovy, but little or no wisdom of the JVM language is needed so you might start. Code examples use Android SDK model 23, with emulators from Marshmallow (Android 6) or Lollipop (Android 5). If you’re pleased with Java and Android, you’re ready.

  • Understand Gradle’s generated construct documents for Android apps
  • Run Gradle from the command line or inside of Android Studio
  • Add extra Java libraries for your Android app
  • Import and export Eclipse ADT projects
  • Digitally signal a unencumber APK for the Google Play store
  • Use product flavors to construct many types of a similar app
  • Add customized initiatives to the Gradle construct process
  • Test either your app’s Android and non-Android components
  • Improve the functionality of your Gradle build

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