By David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson (auth.)
The group that introduced you the bestselling Beginning iPhone Development is again back for Beginning iOS 6 Development, bringing this definitive advisor up to date with Apple's most recent and maximum iOS 6 SDK, in addition to with the most recent model of Xcode.
there is assurance of brand name new applied sciences, with chapters on storyboards and iCloud, for instance, in addition to major updates to latest chapters to carry them according to all of the adjustments that got here with the iOS 6 SDK. you should have every thing you must create your own apps for the newest iOS units, together with the iPhone 4S, iPad 2, and the most recent iPod contact. each pattern app within the ebook has been rebuilt from scratch utilizing newest Xcode and the newest 64-bit iOS 6-specific undertaking templates and designed to exploit the newest Xcode features.
Assuming just a minimum operating wisdom of Objective-C, and written in a pleasant, easy-to-follow sort, Beginning iOS 6 Development bargains a whole soup-to-nuts direction in iPhone, iPad, and iPod contact programming. The publication begins with the fundamentals, jogging in the course of the means of downloading and fitting Xcode and the iOS 6 SDK, after which courses you even though the production of your first uncomplicated program.
From there, you are going to methods to combine the entire interface parts Apple contact clients have come to understand and love, resembling buttons, switches, pickers, toolbars, and sliders. you will grasp various layout styles, from the easiest unmarried view to complicated hierarchical drill-downs. The complicated paintings of desk development can be demystified, and you may find out how to keep your facts utilizing the iPhone dossier method. you are going to additionally how one can retailer and retrieve your information utilizing numerous endurance options, together with middle facts and SQLite. and there is even more! you are going to discover ways to draw utilizing Quartz second and OpenGL ES, upload multitouch gestural help (pinches and swipes) for your functions, and paintings with the digital camera, photograph library, accelerometer, and integrated GPS. you will discover the high-quality issues of software personal tastes and how one can localize your apps for a number of languages.
- The iOS 6 replace to the bestselling and such a lot urged ebook for Cocoa contact builders
- Packed jam-packed with methods, strategies, and exuberance for the recent SDK from a developer standpoint
- Written in an available, easy-to-follow variety
Read Online or Download Beginning iOS6 Development: Exploring the iOS SDK PDF
Similar tablets & e-readers books
The BlackBerry’s good fortune is indisputable, and between execs, BlackBerrys became the phone of selection. It’s hugely sensible, trustworthy, and supported by means of such a lot firm IT departments. yet do pros get the main from those tremendously able units? This booklet exhibits enterprise clients the best way to combine their BlackBerry right into a day-by-day paintings regimen.
In crucial App Engine, Adriaan de Jonge indicates Java builders the best way to speedily construct complicated, productionquality, performance-driven cloud purposes with Google App Engine. utilizing a start-to-finish case examine and large Java instance code, De Jonge covers the total lifecycle, from program layout and knowledge modeling via defense, trying out, and deployment.
For builders trying to comprehend and create augmented fact purposes for the 3 major AR cellular structures.
This publication introduces programming to readers with a history within the arts and arts; there aren't any must haves, and no wisdom of computation is thought. In it, Nick Montfort finds programming to be now not in basic terms a technical workout inside of given constraints yet a device for sketching, brainstorming, and inquiring approximately vital subject matters.
- High Performance Computing: 31st International Conference, ISC High Performance 2016, Frankfurt, Germany, June 19-23, 2016, Proceedings
- Windows Phone 7 for Dummies
- Mobile Commerce: Technology, Theory and Applications
- Mobile Device Security For Dummies
Extra info for Beginning iOS6 Development: Exploring the iOS SDK
You’ll see examples throughout the book. Interface Builder Earlier versions of Xcode included an interface design tool called Interface Builder, which allowed you to build and customize your project’s user interface. One of the major changes introduced in Xcode 4 is the integration of Interface Builder into the workspace itself. Interface Builder is no longer a separate stand-alone application, which means you don’t need to jump back and forth between Xcode and Interface Builder as your code and interface evolve.
The @2x in the name of the larger file is a special naming convention that identifies the file as the Retina version of the same file with the same name minus the @2x. png images, but you should actually use that format for all images in your iOS projects. png images at build time, which makes them the fastest and most efficient image type for use in iOS apps. png files unless you have a compelling reason to use another format. After you’ve designed your app icon, press a1 to open the project navigator, and then click the topmost row in the navigator—the one with the blue icon and the name Hello World.
Select Product ° Run or press zR. Xcode will compile your app and launch it in the iOS simulator, as shown in Figure 2-18. Figure 2-18. Here’s the Hello, World program in its full iPhone glory! Note If your iOS device is connected to your Mac when you build and run, things might not go quite as planned. In a nutshell, in order to be able to build and run your applications on your iPhone, iPad, or iPod touch, you must sign up and pay for one of Apple’s iOS Developer Programs, and then go through the process of configuring Xcode appropriately.